//
//  Y_TicketViewController.m
//  SpaceMovie
//
//  Created by nana on 15/3/14.
//  Copyright (c) 2015年 nana. All rights reserved.
//

#import "Y_TicketViewController.h"

@interface Y_TicketViewController ()

@end

@implementation Y_TicketViewController
- (void)dealloc
{
    [_hotShowingArray release];
    [_comingSoonArray release];
    [_comingSoonArray release];
    [_scroll release];
    [ _hotShowingTable release];
    [_comingSoonTable release];
    [_localCinemaTable release];
    [_ticketChoose release];
    [super dealloc];
}
- (instancetype)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
    self= [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
    if(self){
        self.hotShowingArray =[NSMutableArray array];
        self.comingSoonArray =[NSMutableArray array];
        self.localCinemaArray =[NSMutableArray array];
    }
    return self;
}
- (void)viewDidLoad {
    [super viewDidLoad];
    // Do any additional setup after loading the view.
    [self.view setBackgroundColor:[UIColor orangeColor]];
    [self.navigationItem setTitle:@"宇宙飞行船"];
    self.navigationController.navigationBar.translucent = NO;
    
}

- (void)didReceiveMemoryWarning {
    [super didReceiveMemoryWarning];
    // Dispose of any resources that can be recreated.
}

/*
#pragma mark - Navigation

// In a storyboard-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
    // Get the new view controller using [segue destinationViewController].
    // Pass the selected object to the new view controller.
}
*/

@end
